This 3D weapon was modeled and rendered in Maya, featuring a unique curved blade and geometric guard elements. The design blends fantasy aesthetics with a minimalist style, ideal for stylized game environments or animation projects.
Weapon Design
This project showcases a fully rigged 3D character built in Maya, complete with joint systems, controllers, and clean skin weighting for animation-ready performance. The rig allows for expressive movement and precise control, ideal for games, films, or interactive media use.